Digital Artist: Godfrey Silas

Page 2

 

 

 

 


DPP : You went from editing on "borrowed" linear systems to non-linear on the PC. How has the non-linear process altered your work?

Click on the picture to watch the video

GS : I have an organic relationship with resilience. But I could not resile over cheap linear systems: my artwork were impacted. Enter Adobe Premiere. This introduction to non-linear editing softened my exasperation with contemporary linear editing. But not without cost. Premiere allowed my work to stay pure: devoid of generational loss; and with the facility for layering with "resolution fidelity." Premiere gave my artwork a new lease on life.

However, I had to contend with capture cards. Those that would never play the AVI files out to DV tape without crashing after a few minutes. But here is the most painful problem of all: My capture card would not play out audio. My video was always prestine in Premiere but any play out to tape had to include no audio. I would export my clips without audio, play out as much as my capture card would allow...and I would then linearly insert my audio after the fact. One can only ponder how I created an hour-long dance video using this "technique" with my dancers and music in sync. The world is not a bed of roses!

DPP : You moved from the PC to the Mac. Why? How has the Mac changed your work in general?

Click on the picture to watch the video

GS : Necessity engenders invention. I needed to work in Premiere on the PC on Windows NT. For these reasons, I endured my pain and used my tools to the max as I had in graduate school. I had no clue about the Mac; but to work in Final Cut Pro you need the Mac. Final Cut for me begins where everything else in video editing (that I know) ends.

I adore the remarkable dedication of Adobe After Effects which lies outside this consideration; and clearly because it is a compositing program. Final Cut is "The Editing Program of all Time". This program boasts the most resilient architecture of any non-linear editing program in its class. I can preview the most complex phrases in ballet to a complex Beethoven or Mozart piano variation...down to the last note in dead real time; and perform After Effects-type compositing right on the timeline, layering to my heart's content.

On the PC, my Intergraph runs on NT 4.0, 333 MHz, Pentium II with 20 gigs of hard drive storage and 128MB of RAM. My Mac is a 300 MHz G3 with 256MB of RAM and 30 gigs of hard drive storage. The Mac, for me, is a much more stable environment for fine art work as well as corporate and industrial projects. The clutter of unwanted applications as in Windows is minimized on the Mac. Other than the absence of the right-click of the mouse as enjoyed on PC, the Mac is a very intelligent platform.

DPP : What are your favorite software programs?

GS : I have come to love Final Cut Pro. I still flirt with Premiere for its simplicity. I love the sound studio layout. You can apply audio filters without rendering before it plays, which you must do in Final Cut for most audio filters. Premiere 5.1 has an invaluable sound studio. My other unbeatable program is Photoshop for all kinds of layers and all kinds of image manipulations.

As far as compositing goes, After Effects is untouchable. My work derives its high-end feel from this incredible program. After Effects is, categorically, the most finished, most dedicated program I have used extensively. The look of my glamour work, for example, is explicable in terms of After Effect's polish.

DPP : Can you describe your layering techniques? How do you normally approach a scene?

Click on the picture to watch the video

GS : For my music video pieces, I find that multiplicity (complex layering of activity) gives the requisite dimensions so badly sought by dance. I discovered in Sydney, in undergraduate school, that video is a flat medium pictorially; and that dance belongs on stage. To bring dance to the screen, dimension is a requisite condition. But most choreographers tremble at the thought of their work losing fidelity-of-staging. This results in the flatness found on PBS documentation of ballets. The best television cameras cannot resolve the flatness of a dance on television without multiplicity of sorts.

I choreograph and shoot my own work, which gives me perfect control. I always create extra scenes within my scenes either with light or with backdrops or mirrors. I create my dances for the camera, not as stage performances (even when they are live theatre performances). I use blue, green or black drops in the interest of post. In post, I employ After Effects for strange distortions of the original footage.

DPP : When the first prosumer DV camera (Sony's VX-1000) came out, you jumped at it. How do you like working in DV compared to the formats that you have used before?

Click on the picture to watch the video

GS : The VX-1000 is the best video camera I have ever used, and that includes Betacam SP. In the hands of a fastidious cinematographer, the VX-1000 is the next best thing to a 35mm film camera. Don't shoot me yet! On a sheer pictorial level, my finished work with the VX-1000 beats most broadcast programs originating on film. In pure cinematographic terms, your scene, not your subject, is your image.

I have married my obssession with pictorial rendition to the VX-1000 and DV. Most filmmakers do not share this compulsion with pictorialization. Nor should they. For me, art is necessarily a re-creation of existential realty. Through the process of selection, of omission and emphasis, I create works of art. DV and the VX-1000 are perfect tools for such a vision.


Go to Page 1 3

[an error occurred while processing this directive]